

Thanks Fixed: Event Const editor loads consts with a current value of zero correctly if it has a defined name. Fixed: Gen5 BW entree forest randomizing now prevents B2W2-only templates from being loaded. Fixed: Gen3 Colosseum Fateful encounter flag is now read correctly. Fixed: Gen3 XD purification values are now read correctly on Japanese save files. Fixed: Gen3 save files that have only been saved once now load more often (empty backup detection fixed). Changed: Encounter Database now shows single Pokéball types if the encounter can only have one type. Changed: PKM Editor form selection is now slightly wider. Thanks Added: Gen3 Walda Wallpaper values can now be edited in the block editor. Added: Gen3-5 swarm data can now be edited in the block editor. Added: Can now specify how the PKM Database is sorted when it loads. Fixed: Volt Tackle is now flagged correctly for non-Pichu eggs Fixed: Egg move source indication now shows the correct message in the legality printout. Fixed: Gen2 Red Gyarados fixed IVs & gender are now required to match the encounter. Fixed: Gen2 GS eggs in PK2 format are now allowed to have egg moves. Fixed: Gen3 Granbull & Vibrava/Flygon are now correctly handled for their ability bit values. Thanks - Fixed: Gen2-4 eggs are now permitted to know HM moves while still an egg. Thanks - Fixed: Gen4 Cute Charm PIDs correctly emit RNG frames for encounter matching purposes. Fixed more met locations for XD shadow encounters. Changed: Gen1 Tradeback handling reworked for less overhead. Thanks - Changed: Ball legality rules updated for Gen7 starters to account for the new Gen8 raids. Added: Gen8 memory checks for unobtainable values. What's New in Version 21.10.01 See changelog Support Forum <- Post here if you have questions or found bugs

Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. We do not support or condone cheating at the expense of others. Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, thus a resigning service is required ( svdt, save_manager, JKSM, or SaveDataFiler). Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. The interface can be translated with resource/external text files so that different languages can be supported. Transferring from one generation to another, converting formats along the way.ĭata is displayed in a view which can be edited and saved. Importing teams from Decrypted 3DS Battle Videos Pokémon core series save editor, programmed in C#.
